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Gamifiction

Gamification is a very popular way to use ICT to impact on learning. More fun, more engagement and a more data about what pupils understand and what they need next. 

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Making learning into a game with greater or lesser competition, can be a fun and powerful addition to the classroom. 

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Often the sites have a free version that is decent enough to use often. Many sync with Google Classroom and import the results. Frequently there is a public library of games you can use and or edit first. 

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Each player needs a device but there are team options where one device is shared and it's even possible to use QR codes to collect responses on a single device. 

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Kahoot

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Quizziz

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Google Forms

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EdPuzzle

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Quizalize

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Gimkit

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Wordwall

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Booklet

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Plickers

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Socrative

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Learn By Questions

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My Class Game

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