Gamifiction
Gamification is a very popular way to use ICT to impact on learning. More fun, more engagement and a more data about what pupils understand and what they need next.
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Making learning into a game with greater or lesser competition, can be a fun and powerful addition to the classroom.
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Often the sites have a free version that is decent enough to use often. Many sync with Google Classroom and import the results. Frequently there is a public library of games you can use and or edit first.
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Each player needs a device but there are team options where one device is shared and it's even possible to use QR codes to collect responses on a single device.
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Kahoot
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Quizziz
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Google Forms
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EdPuzzle
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Quizalize
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Gimkit
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Wordwall
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Booklet
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Plickers
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Socrative
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Learn By Questions
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My Class Game
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